
chcp

cd "D:/U/Project/基础库/"

copy "D:/U/Project/基础库/basic_def.h" "D:/U/Project/x64/天瀑/Release/include/basic_def.h" 
copy "D:/U/Project/基础库/basic_def.h" "D:/U/Project/x64/天瀑/Debug/include/basic_def.h" 
copy "D:/U/Project/基础库/basic_def.h" "D:/U/Project/x64/天瀑/最终生成/include/basic_def.h" 

copy "D:/U/Project/基础库/basic_common_function.h" "D:/U/Project/x64/天瀑/Release/include/basic_common_function.h" 
copy "D:/U/Project/基础库/basic_common_function.h" "D:/U/Project/x64/天瀑/Debug/include/basic_common_function.h" 
copy "D:/U/Project/基础库/basic_common_function.h" "D:/U/Project/x64/天瀑/最终生成/include/basic_common_function.h" 

copy "D:/U/Project/基础库/basic_vec.h" "D:/U/Project/x64/天瀑/Release/include/basic_vec.h" 
copy "D:/U/Project/基础库/basic_vec.h" "D:/U/Project/x64/天瀑/Debug/include/basic_vec.h" 
copy "D:/U/Project/基础库/basic_vec.h" "D:/U/Project/x64/天瀑/最终生成/include/basic_vec.h" 

copy "D:/U/Project/基础库/basic_Color.h" "D:/U/Project/x64/天瀑/Release/include/basic_Color.h 
copy "D:/U/Project/基础库/basic_Color.h" "D:/U/Project/x64/天瀑/Debug/include/basic_Color.h 
copy "D:/U/Project/基础库/basic_Color.h" "D:/U/Project/x64/天瀑/最终生成/include/basic_Color.h 


cd "D:/U/Project/engine/core/"

copy "D:/U/Project/engine/core/polygon.h" "D:/U/Project/x64/天瀑/Release/include/polygon.h"
copy "D:/U/Project/engine/core/polygon.h" "D:/U/Project/x64/天瀑/Debug/include/polygon.h"
copy "D:/U/Project/engine/core/polygon.h" "D:/U/Project/x64/天瀑/最终生成/include/polygon.h"

copy "D:/U/Project/engine/core/geometry.h" "D:/U/Project/x64/天瀑/Release/include/geometry.h" 
copy "D:/U/Project/engine/core/geometry.h" "D:/U/Project/x64/天瀑/Debug/include/geometry.h" 
copy "D:/U/Project/engine/core/geometry.h" "D:/U/Project/x64/天瀑/最终生成/include/geometry.h" 

copy "D:/U/Project/engine/core/vec_conversion.h" "D:/U/Project/x64/天瀑/Release/include/vec_conversion.h"
copy "D:/U/Project/engine/core/vec_conversion.h" "D:/U/Project/x64/天瀑/Debug/include/vec_conversion.h"
copy "D:/U/Project/engine/core/vec_conversion.h" "D:/U/Project/x64/天瀑/最终生成/include/vec_conversion.h"

copy "D:/U/Project/engine/core/mesh_container.h" "D:/U/Project/x64/天瀑/Release/include/mesh_container.h"
copy "D:/U/Project/engine/core/mesh_container.h" "D:/U/Project/x64/天瀑/Debug/include/mesh_container.h"
copy "D:/U/Project/engine/core/mesh_container.h" "D:/U/Project/x64/天瀑/最终生成/include/mesh_container.h"


copy "D:/U/Project/engine/core/shader_built_in_functions.h" "D:/U/Project/x64/天瀑/Release/include/shader_built_in_functions.h" 
copy "D:/U/Project/engine/core/shader_built_in_functions.h" "D:/U/Project/x64/天瀑/Debug/include/shader_built_in_functions.h" 
copy "D:/U/Project/engine/core/shader_built_in_functions.h" "D:/U/Project/x64/天瀑/最终生成/include/shader_built_in_functions.h" 

copy "D:/U/Project/engine/core/shader_color.h" "D:/U/Project/x64/天瀑/Release/include/shader_color.h" 
copy "D:/U/Project/engine/core/shader_color.h" "D:/U/Project/x64/天瀑/Debug/include/shader_color.h" 
copy "D:/U/Project/engine/core/shader_color.h" "D:/U/Project/x64/天瀑/最终生成/include/shader_color.h" 

copy "D:/U/Project/engine/core/shader_curve.h" "D:/U/Project/x64/天瀑/Release/include/shader_curve.h" 
copy "D:/U/Project/engine/core/shader_curve.h" "D:/U/Project/x64/天瀑/Debug/include/shader_curve.h" 
copy "D:/U/Project/engine/core/shader_curve.h" "D:/U/Project/x64/天瀑/最终生成/include/shader_curve.h" 

copy "D:/U/Project/engine/core/shader_mesh.h" "D:/U/Project/x64/天瀑/Release/include/shader_mesh.h"
copy "D:/U/Project/engine/core/shader_mesh.h" "D:/U/Project/x64/天瀑/Debug/include/shader_mesh.h"
copy "D:/U/Project/engine/core/shader_mesh.h" "D:/U/Project/x64/天瀑/最终生成/include/shader_mesh.h"

copy "D:/U/Project/engine/core/shader_noise.h" "D:/U/Project/x64/天瀑/Release/include/shader_noise.h
copy "D:/U/Project/engine/core/shader_noise.h" "D:/U/Project/x64/天瀑/Debug/include/shader_noise.h"
copy "D:/U/Project/engine/core/shader_noise.h" "D:/U/Project/x64/天瀑/最终生成/include/shader_noise.h"

copy "D:/U/Project/engine/core/shader_PBR.h" "D:/U/Project/x64/天瀑/Release/include/shader_PBR.h"
copy "D:/U/Project/engine/core/shader_PBR.h" "D:/U/Project/x64/天瀑/Debug/include/shader_PBR.h"
copy "D:/U/Project/engine/core/shader_PBR.h" "D:/U/Project/x64/天瀑/最终生成/include/shader_PBR.h"

copy "D:/U/Project/engine/core/texture.h" "D:/U/Project/x64/天瀑/Release/include/texture.h"
copy "D:/U/Project/engine/core/texture.h" "D:/U/Project/x64/天瀑/Debug/include/texture.h"
copy "D:/U/Project/engine/core/texture.h" "D:/U/Project/x64/天瀑/最终生成/include/texture.h"

copy "D:/U/Project/engine/core/shader_std.h" "D:/U/Project/x64/天瀑/Release/include/shader_std.h"
copy "D:/U/Project/engine/core/shader_std.h" "D:/U/Project/x64/天瀑/Debug/include/shader_std.h"
copy "D:/U/Project/engine/core/shader_std.h" "D:/U/Project/x64/天瀑/最终生成/include/shader_std.h"

copy "D:/U/Project/engine/core/shader_ray.h" "D:/U/Project/x64/天瀑/Release/include/shader_ray.h"
copy "D:/U/Project/engine/core/shader_ray.h" "D:/U/Project/x64/天瀑/Debug/include/shader_ray.h"
copy "D:/U/Project/engine/core/shader_ray.h" "D:/U/Project/x64/天瀑/最终生成/include/shader_ray.h"

copy "D:/U/Project/engine/core/shader_sample.h" "D:/U/Project/x64/天瀑/Release/include/shader_sample.h"
copy "D:/U/Project/engine/core/shader_sample.h" "D:/U/Project/x64/天瀑/Debug/include/shader_sample.h"
copy "D:/U/Project/engine/core/shader_sample.h" "D:/U/Project/x64/天瀑/最终生成/include/shader_sample.h"


cd "D:/U/DEV/VulkanSDK/Bin/"
copy "D:/U/DEV/VulkanSDK/Bin/glslangValidator.exe" "D:/U/Project/x64/天瀑/最终生成/glslangValidator.exe"

cd "D:/U/DEV/图标资源/节点/"
copy "D:/U/DEV/图标资源/节点/" "D:/U/Project/x64/天瀑/Release/图标资源/节点/" 
copy "D:/U/DEV/图标资源/节点/" "D:/U/Project/x64/天瀑/最终生成/图标资源/节点/" 

cd "D:/U/DEV/图标资源/文件菜单/"
copy "D:/U/DEV/图标资源/文件菜单/" "D:/U/Project/x64/天瀑/Release/图标资源/文件菜单/" 
copy "D:/U/DEV/图标资源/文件菜单/" "D:/U/Project/x64/天瀑/最终生成/图标资源/文件菜单/" 

cd "D:/U/Project/engine/材质/着色/compiled/"
copy "D:/U/Project/engine/材质/着色/compiled/" "D:/U/Project/x64/天瀑/Debug/shader_3d/" 
copy "D:/U/Project/engine/材质/着色/compiled/" "D:/U/Project/x64/天瀑/Release/shader_3d/" 
copy "D:/U/Project/engine/材质/着色/compiled/" "D:/U/Project/x64/天瀑/最终生成/shader_3d/" 

cd "D:/U/Project/engine/材质/着色/2D/编译/"
copy "D:/U/Project/engine/材质/着色/2D/编译/" "D:/U/Project/x64/天瀑/Debug/shader_2d/" 
copy "D:/U/Project/engine/材质/着色/2D/编译/" "D:/U/Project/x64/天瀑/Release/shader_2d/" 
copy "D:/U/Project/engine/材质/着色/2D/编译/" "D:/U/Project/x64/天瀑/最终生成/shader_2d/" 


